On a wagon pulled by camels with no names, the group travels north…
The group made its way out of the city and joined up with a caravan master called Hamedh Sil-Kavari, a gruff but fair Darijaani, mid-50s, with sharp desert-honed instincts and a limp from a scorpion beast attack. He wears a red scarf over one shoulder that signifies his protection contract with a minor Darijaani house. Always watching. Talks to his camel more than people. His banner is white and green, bisected vertically, with a green scorpion rampant on the white side. The caravan is made of up 17 large wagons, pulled by 4 camels each.
Other notable people traveling in this caravan:
- Fariyah Zinn (F,Saurian): An exuberant storyteller and musician from Darijaan. Charms everyone.
- Telmun “The Ox” (M,Northman): Silent, burly Northman sells “reclaimed relics.”
- Sevira Daskar (F,Rakashan): Herbalist with a small wagon of “medicinal” plants.
- Brother Ilun of the Loom (M,Human): Old man of unknown origin wearing patchwork robes, claims to be a Brisayan monk. Talks in riddles. Might actually be a Fateweaver… or mad.
- Yazir & Kalbin (M,Human): Twin Darijaani camel handlers, very competent but always bickering.
RECAPS:
As I’ve done in the past, I will give an extra benny to anyone who chooses to leave an in-character recap here in the comments and we will begin the next game with these recaps to kickstart everyone’s recollection of previous events.
AREA MAP:
Here’s a small map of the area where the party is currently operating:

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